[][src]Struct rust_action_heroes::system::level::LevelSystem

pub(crate) struct LevelSystem;

The Level System handles completion of a level.

When an entity overlaps with the Exit entity we delete it from the world. It also handles cleaning up entities that are holding other entities.

Somewhere else we have a check that says "If all the Named entities in this level are deleted, load the next level.

Trait Implementations

impl Default for LevelSystem[src]

impl<'s> System<'s> for LevelSystem[src]

type SystemData = (ReadStorage<'s, Exit>, ReadStorage<'s, Position>, ReadStorage<'s, Named>, Entities<'s>, ReadStorage<'s, Holding>)

The resource bundle required to execute this system. Read more

impl<'system_desc_a, 'system_desc_b> SystemDesc<'system_desc_a, 'system_desc_b, LevelSystem> for LevelSystem[src]

Auto Trait Implementations

impl RefUnwindSafe for LevelSystem

impl Send for LevelSystem

impl Sync for LevelSystem

impl Unpin for LevelSystem

impl UnwindSafe for LevelSystem

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Any + Send + Sync

impl<'a, T> RunNow<'a> for T where
    T: System<'a>, 

impl<'a, T> RunWithPool<'a> for T where
    T: System<'a>, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SetParameter for T

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> Supports<T> for T

impl<'s, S> SystemExt for S where
    S: System<'s>, 

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,