[−][src]Struct rust_action_heroes::system::locks::LockSystem
The Lock System is pretty simple.
If any keys overlap with any locks we consider that "unlocking" the lock and we delete both the key and the lock from the world.
Trait Implementations
impl Default for LockSystem
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fn default() -> LockSystem
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impl<'s> System<'s> for LockSystem
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type SystemData = (ReadStorage<'s, Lock>, ReadStorage<'s, Key>, ReadStorage<'s, Position>, Entities<'s>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (locks, keys, positions, entities): Self::SystemData)
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fn running_time(&self) -> RunningTime
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
fn setup(&mut self, world: &mut World)
fn dispose(self, world: &mut World)
impl<'system_desc_a, 'system_desc_b> SystemDesc<'system_desc_a, 'system_desc_b, LockSystem> for LockSystem
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fn build(self, world: &mut World) -> LockSystem
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Auto Trait Implementations
impl RefUnwindSafe for LockSystem
impl Send for LockSystem
impl Sync for LockSystem
impl Unpin for LockSystem
impl UnwindSafe for LockSystem
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
T: System<'a>,
fn run_now(&mut self, world: &'a World)
fn setup(&mut self, world: &mut World)
fn dispose(self: Box<T>, world: &mut World)
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
T: System<'a>,
fn setup(&mut self, world: &mut World)
fn run(&mut self, world: &'a World, &ThreadPool)
fn reads(&self, reads: &mut Vec<ResourceId>)
fn writes(&self, writes: &mut Vec<ResourceId>)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> Supports<T> for T
impl<'s, S> SystemExt for S where
S: System<'s>,
S: System<'s>,
fn pausable<V>(self, value: V) -> Pausable<S, V> where
V: 'static + Send + Sync + Default + PartialEq<V>,
V: 'static + Send + Sync + Default + PartialEq<V>,
impl<T> TryDefault for T where
T: Default,
T: Default,
fn try_default() -> Result<T, String>
fn unwrap_default() -> Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,