[][src]Function rust_action_heroes::system::movement_solver::add_all_holding

fn add_all_holding(
    delta: &Position,
    movables: &ReadStorage<Movable>,
    positions: &ReadStorage<Position>,
    holdings: &ReadStorage<Holding>,
    entities: &Entities
) -> VecDeque<MovementEvent>

Geneartes a queue of all movaable entities in the "holding" state.