[][src]Struct rust_action_heroes::assets::game_level::CharacterPlacement

pub(crate) struct CharacterPlacement {
    pub horizontal: Option<(i16, i16)>,
    pub vertical: Option<(i16, i16)>,
    pub interact: Option<(i16, i16)>,
}

CharacterPlacement tracks which of the playable characters are around and where their coordinates are at the start of the level.

Fields

horizontal: Option<(i16, i16)>vertical: Option<(i16, i16)>interact: Option<(i16, i16)>

Trait Implementations

impl Clone for CharacterPlacement[src]

impl Copy for CharacterPlacement[src]

impl Debug for CharacterPlacement[src]

impl Default for CharacterPlacement[src]

impl<'de> Deserialize<'de> for CharacterPlacement[src]

impl Eq for CharacterPlacement[src]

impl PartialEq<CharacterPlacement> for CharacterPlacement[src]

impl Serialize for CharacterPlacement[src]

impl StructuralEq for CharacterPlacement[src]

impl StructuralPartialEq for CharacterPlacement[src]

Auto Trait Implementations

impl RefUnwindSafe for CharacterPlacement

impl Send for CharacterPlacement

impl Sync for CharacterPlacement

impl Unpin for CharacterPlacement

impl UnwindSafe for CharacterPlacement

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> AnyEq for T where
    T: PartialEq<T> + Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Clone for T where
    T: Clone
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impl<T> Config for T where
    T: for<'a> Deserialize<'a> + Serialize

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: PartialEq<T> + Copy + Any + Debug
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> SetParameter for T

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> Supports<T> for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,