[−][src]Module rust_action_heroes::assets::game_level
Game Level Asset
The GameLevel Asset is a struct containing necessary info to construct a level.
This module also includes the method used to parse .level
files into levels.
Structs
CharacterPlacement | CharacterPlacement tracks which of the playable characters are around and where their coordinates are at the start of the level. |
GameLevel | Tracks all metadata about a level necessary to construct it when the level starts. |
LevelFormat | LevelFormat, like RonFormat, is a file format for storing data. |
Type Definitions
Coordinates | It's not less characters, but it is easier to remember what coordinates are. |