[][src]Module rust_action_heroes::assets::game_level

Game Level Asset

The GameLevel Asset is a struct containing necessary info to construct a level.

This module also includes the method used to parse .level files into levels.

Structs

CharacterPlacement

CharacterPlacement tracks which of the playable characters are around and where their coordinates are at the start of the level.

GameLevel

Tracks all metadata about a level necessary to construct it when the level starts.

LevelFormat

LevelFormat, like RonFormat, is a file format for storing data.

Type Definitions

Coordinates

It's not less characters, but it is easier to remember what coordinates are.